ARGOS: A DISPLAY SYSTEM FOR AUGMENTED REALITY

Authors
  1. Drascic, D.
  2. Grodski, J.J.
  3. Milgram, P.
  4. Wong, P.
  5. Zhai, S.
  6. and others
Corporate Authors
Defence and Civil Inst of Environmental Medicine, Downsview ONT (CAN)
Abstract
This video provides the means for a direct perception of what the Augmented Reality through Graphic Overlays (ARGOS) capability is and what it offers to a user. First, it is examined as a tool for enhancing human-telerobot interaction, and then as a more general tool with applications in areas including image visualization, simulation, sensor fusion, robot control, and enhanced or augmented reality. The video demonstrates how the stereoscopic synchronization system works and provides an example to judge the difference between monoscopic and stereoscopic video (SV) images. A 3D virtual pointer is also shown. It can be created using carefully calibrated stereoscopic computer graphics (SG), and combine the SG image with the SV, so that the virtual pointer appears to float in the remote world. An operator can move the pointer around freely, and by aligning it with objects in SV is able to accurately determine its position. A simple extension of the virtual pointer is the "virtual tape-measure", which can be used to measure sizes and distances in the remote world. An operator of a sufficiently intelligent robot can use a virtual pointer as the mobility instruction for semiautonomous operation. When working in a well-known environment, the SV+SG system can be used to enhance the video images, for example by overlaying wire-from edges around e.g. poorly visible, known objects. TRUNCATED
Keywords
Virtual reality;Stereoscopic display systems;Telerobotic systems;Augmented reality
Report Number
DCIEM-93-11 — NTSC Video with stereoscopic imagery
Date of publication
01 Jan 1993
Number of Pages
1 video(10mins-
DSTKIM No
96-03128
CANDIS No
499672
Format(s):
Video

Permanent link

Document 1 of 1

Date modified: