Virtual Reality (VR) as a Disruptive Technology

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Authors
  1. Magee, L.
Corporate Authors
Defence R&D Canada - Toronto, Toronto ONT (CAN)
Abstract
Defence R&D Canada (DRDC) anticipates, assesses, and provides advice about the impact of emerged and emerging technologies to ensure that the Canadian Forces are technologically prepared. In 2011, DRDC is considering Virtual Reality and Neural Interfaces as a potentially disruptive technology (PDT). The purpose of this position paper is to help inform views on the use of virtual reality (VR) for military training by providing answers to specific questions that were posed by the DRDC examining committee. The questions sought (1) a definition of the technology, (2) analysis of its potential for disrupting defence and security, (3) identification of key barriers and key drivers for the use of the technology, and (4) an assessment of the maturity of the technology. The main conclusions of this position paper are that VR has been and continues to be a disruptive training technology, for friendly and opposing forces, and that VR, if used for embedded training, could provide a means to regain, with the help of other enabling disruptive technologies, a training advantage that has been lost with the proliferation of technology.

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Report Number
DRDC-TORONTO-TM-2011-114 — Technical Memorandum
Date of publication
01 Jul 2011
Number of Pages
31
DSTKIM No
CA036671
CANDIS No
536948
Format(s):
Electronic Document(PDF)

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